Hawke64 Posted June 1 Posted June 1 The Bookwalker Mistakes were made - the game is unpleasant, from the story to "puzzles" to accessibility and I missed the refund window (granted, the last part is on me). The text seems to be from a cancer research paper. So, from this moment, I named the MC F_ckface. It is fitting if nothing else. And at this point I realised that even if I cannot refund it, I can still save my time. Pretty visuals alone cannot hold a game. Rebel Transmute. It is a decent Metroidvania, though I am not too fond of the semi-ranged combat. Very nice otherwise. The Steam screenshot function does not work, though. 1 1
marelooke Posted June 1 Posted June 1 Well, there's a fun bug where occasionally a VLRT (Very Low Risk Target) space-combat mission sends you to go kill someone on foot at a Hathor location, which is rather a big PvP event. Managed to take out my target (space ship vs guy with an AR on a rooftop kinda went the way you'd expect it to go...), but I also managed to get caught on a pole and crash Dying in a crash is kinda rare nowadays, so I ended up stranded in a not-so-friendly location with hostile NPC and shoot-first-ask-questions-never players. I had noticed there were vehicles parked. Some seemed to be part of the location so they weren't locked, so I grabbed an MTC and started driving around trying to find a ship that could get me off-moon. Unfortunately all the "non-player" ships turned out to be Furies, and those don't have a Quantum Drive, so they can't really get me much of anywhere. I also got second thoughts about grabbing the MTC over the Fury as the driving physics aren't great, to put it mildly. Eventually I found an abandoned (if not, sorry) Reliant (Tana, I think). I picked it's door lock by shooting it with a LMG (as you do) and flew back to Lorville on Hurston as that was the closest major city. I tried to find the city gates so I could park outside and walk in, as I wasn't quite sure how security would react to me flying a stolen ship (I'm not really in the habit of stealing ships...), but I couldn't find them despite flying the whole circumference of Lorville, so I ended up trying my luck at the spaceport after all. And lo-and-behold, after hailing them and asking for a hangar I was just granted landing rights, no questions asked. Seems a bit broken, but I'm taking it... Landed the girl, but alas, you can't keep stolen ships so when I called up another ship she went "poof". (fun fact, the Reliant-series "transforms" into a vertical configuration in flight, very reminiscent of certain recent Star Wars ships, like this: This shouldn't be too surprising as the person who created the concepts for many of these early ships, David Hobbins, ended up doing concepts for Star Wars as well) 1
melkathi Posted June 1 Posted June 1 9 hours ago, Hawke64 said: The Bookwalker I actually enjoyed that one. 1 Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
HoonDing Posted Thursday at 06:01 PM Author Posted Thursday at 06:01 PM (edited) Edited Thursday at 09:45 PM by HoonDing The ending of the words is ALMSIVI.
HoonDing Posted yesterday at 02:34 AM Author Posted yesterday at 02:34 AM 2 The ending of the words is ALMSIVI.
Hawke64 Posted 23 hours ago Posted 23 hours ago On 6/1/2025 at 6:28 PM, melkathi said: I actually enjoyed that one. For me, the premise and the artstyle were appealing, but the combination of no highlighting for the interactive items, the lack of settings, the "gather X of Y items to proceed" aspect, and the protagonist was not. --- Desta: The Memories Between It seems to be a turn-based sports-like game with rogue-like elements. The graphics and visual style are nice, the controls consist of the mouse buttons, though the gameplay is not exactly my genre (I did like Pyre, though). Virtue's Heaven Demo 1
melkathi Posted 22 hours ago Posted 22 hours ago 1 hour ago, Hawke64 said: For me, the premise and the artstyle were appealing, but the combination of no highlighting for the interactive items, the lack of settings, the "gather X of Y items to proceed" aspect, and the protagonist was not. It is a game in the category "Good idea for a game - no experience how to make a good game". I can see how one would not enjoy the gameplay. I played through it and enjoyed the different book settings similar to how I enjoyed the concept of entering different games in Gamedec. And I thought the moral aspect of messing up the lives of fictional characters for personal gain was nice. Obviously I played a do-gooder. I am used to not liking the protagonist Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
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