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Posted

The Bookwalker

Mistakes were made - the game is unpleasant, from the story to "puzzles" to accessibility and I missed the refund window (granted, the last part is on me).

The text seems to be from a cancer research paper.
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So, from this moment, I named the MC F_ckface. It is fitting if nothing else.
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And at this point I realised that even if I cannot refund it, I can still save my time. Pretty visuals alone cannot hold a game.
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Rebel Transmute. It is a decent Metroidvania, though I am not too fond of the semi-ranged combat. Very nice otherwise. The Steam screenshot function does not work, though.

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Posted

Well, there's a fun bug where occasionally a VLRT (Very Low Risk Target) space-combat mission sends you to go kill someone on foot at a Hathor location, which is rather a big PvP event.

Managed to take out my target (space ship vs guy with an AR on a rooftop kinda went the way you'd expect it to go...), but I also managed to get caught on a pole and crash:banghead:

Dying in a crash is kinda rare nowadays, so I ended up stranded in a not-so-friendly location with hostile NPC and shoot-first-ask-questions-never players. I had noticed there were vehicles parked. Some seemed to be part of the location so they weren't locked, so I grabbed an MTC and started driving around trying to find a ship that could get me off-moon.

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Unfortunately all the "non-player" ships turned out to be Furies, and those don't have a Quantum Drive, so they can't really get me much of anywhere.

I also got second thoughts about grabbing the MTC over the Fury as the driving physics aren't great, to put it mildly.

Eventually I found an abandoned (if not, sorry) Reliant (Tana, I think). I picked it's door lock by shooting it with a LMG (as you do;)) and flew back to Lorville on Hurston as that was the closest major city. I tried to find the city gates so I could park outside and walk in, as I wasn't quite sure how security would react to me flying a stolen ship (I'm not really in the habit of stealing ships...), but I couldn't find them despite flying the whole circumference of Lorville, so I ended up trying my luck at the spaceport after all. And lo-and-behold, after hailing them and asking for a hangar I was just granted landing rights, no questions asked. Seems a bit broken, but I'm taking it...

Landed the girl, but alas, you can't keep stolen ships so when I called up another ship she went "poof".

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(fun fact, the Reliant-series "transforms" into a vertical configuration in flight, very reminiscent of certain recent Star Wars ships, like this:

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This shouldn't be too surprising as the person who created the concepts for many of these early ships, David Hobbins, ended up doing concepts for Star Wars as well)

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  • Hmmm 1
Posted
9 hours ago, Hawke64 said:

The Bookwalker

I actually enjoyed that one.

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Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).

Posted
On 6/1/2025 at 6:28 PM, melkathi said:

I actually enjoyed that one.

For me, the premise and the artstyle were appealing, but the combination of no highlighting for the interactive items, the lack of settings, the "gather X of Y items to proceed" aspect, and the protagonist was not.

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Desta: The Memories Between

It seems to be a turn-based sports-like game with rogue-like elements. The graphics and visual style are nice, the controls consist of the mouse buttons, though the gameplay is not exactly my genre (I did like Pyre, though).

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Virtue's Heaven Demo

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  • Hmmm 1
Posted
1 hour ago, Hawke64 said:

For me, the premise and the artstyle were appealing, but the combination of no highlighting for the interactive items, the lack of settings, the "gather X of Y items to proceed" aspect, and the protagonist was not.

 

 

It is a game in the category "Good idea for a game - no experience how to make a good game". I can see how one would not enjoy the gameplay.

I played through it and enjoyed the different book settings similar to how I enjoyed the concept of entering different games in Gamedec. And I thought the moral aspect of messing up the lives of fictional characters for personal gain was nice. Obviously I played a do-gooder.

I am used to not liking the protagonist :)

Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).

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